Behavior Modification Projects

Behavior Modification Projects

Phelan Hoover to the front page please APA Manual style Thank You!

BEHAVIOR MODIFICATION PROJECT: TREATMENT PHASE REPORT INSTRUCTIONS

You will treat your target behavior, using the treatment method(s) that you have researched in this

course. You will submit the 1–2­page Treatment Phase Report, which will consist of 2 parts—a

written summary describing your observations of the treatment and the results you found along with

a narrative of what occurred, along with a graphic representation which will show both the baseline

phase and the treatment phase, properly annotated.

This assignment is due by 11:59 p.m. (ET) on Monday of Module/Week 6.

Exercise as a Behavioral Modification

Treatment Phase Report

Susie Sample

Liberty University

Disclaimer: This sample treatment phase report was created by a residential student according to the

timeframe of a 16 week semester. Your Liberty University Online 8­week course requires you to adjust

the length of the baseline/treatment phases to fit within this term.?

Treatment

The method of treatment used for the behavioral deficit of exercise in the participant was a token

economy. The participant was given a chart that recorded points that were received in exchange for

behaviors. These points could be later exchanged for positive reinforcers. This token economy

consisted of positive target behaviors in which the participant engaged to receive a point on the

participant’s chart, and negative target behaviors that removed points from the chart.

Positive target behaviors included behaviors that helped the participant to engage in physical activity

and make healthier daily choices. These positive behaviors included waking up before 8 a.m., eating

three meals a day, walking to and from academic buildings, using the stairs instead of an elevator,

going to the gym, and engaging in purposeful physical activity that resulted in perspiration and

raised heart rate.

Negative target behaviors included behaviors in which the participant was not engaged. Negative

behaviors contradicted positive behaviors, and, therefore resulted in the loss of points. These

behaviors included taking the bus instead of walking, using the elevator, staying up after midnight,

making negative body comments, and complaining about working out. Negative body comments and

complaining were considered negative target behaviors that needed to be avoided because they are

correlated with lower self­esteem and may hinder performance.

Once points were tallied on the chart they became available for the participant to use to purchase

backup reinforcers. Backup reinforcers were desirable activities to the participant that were removed

from the participant at the beginning of the treatment phase.

Treatment period

The first treatment phase started immediately after the first baseline phase ended. The first treatment

began on February 27, 2012, and ended on March 2, 2012. This treatment phase was initially

established to last 14 days, but due to the participant’s uncooperativeness with the treatment, the

first phase ended after 5 days. The treatment was modified to fit the participant’s schedule. After a

two week disruption, due to the participant’s spring break, the second treatment phase was

introduced. The second treatment phase resumed on March 19, 2012, and concluded on March 30,

2012.

Schedules of treatment

The schedule of treatment was continuous for both treatment phases. When the participant engaged

in a positive target behavior, a point was immediately added to the chart, and when a negative target

behavior occurred, a point was immediately deducted. All points were tallied at the end of each night

and recorded on a chart in the participant’s dorm room. The participant’s roommate and one friend

had access to the chart and were able to account for all points that were tallied.

Positive reinforcers in exchange for points from the chart were delivered on a fixed interval schedule.

The participant was only able to exchange points for desirable activities once every night, and was

held accountable by the participant’s roommate. Positive desirable activities included the following:

30 minutes of social networking on the internet, attending a movie at a movie theatre, watching one

television show, or watching a movie. Negative reinforcement, however, was continuous and was

implemented immediately as the points were deducted from the chart.

Summary

Treatment was divided into two phases. The first phase was productive in increasing the amount of

time the participant engaged in physical activity; however, after four days the participant was unable

to generate enough points to exchange for backup reinforcers. The positive target behaviors were

unrealistic to the participant’s availability to complete them, which hindered the participant from

succeeding to reach the maximum points available for each day and increased the participant’s stress.

The second phase of the treatment incorporated a workout plan that allowed the participant to

complete her exercises inside the dormitory instead of going to the gym. This workout plan, entitled

“Something has GOT to Change,” was created by a friend of the participant and focused on specific

activities that the participant was able to perform. “Something has GOT to Change” (SHGTC) required

another person to help the participant complete it, which allowed for friend support when engaging

in physical activity.

The treatment phases were productive and increased the amount of time the participant spent

engaging in purposeful, physical activity. However as treatment progressed, the amount of time the

participant engaged in physical activity at the LaHaye Student Union Gym decreased.

The participant’s engagement in physical activity increased, but was inconsistent. The behavioral

deficit of exercise remained a deficit, but to a lesser degree.

Because the behavioral deficit decreased, the results of the experiment were positive, however, further

modification may need to take place to reach the participant’s goal of incorporating physical exercise

into a daily activity. A token economy worked well but was not the best fit for the participant and this

particular behavioral modification. The token economy allowed for the participant to be informed of

the behavioral expectations and aware of all points added and lost, but the participant’s lack of free

time to engage in positive target behaviors greatly hindered the experiment. The way to increase the

deficit of exercise may be to first increase the behavioral deficit of time management. Figure 2

exemplifies the frequency of the behavior of exercise and how long the behavior lasted during each

baseline and treatment phase.

?

The following two charts are the target behaviors for each treatment phase and the amount of points

they were worth.

TREATMENT PHASE 1 ­ Token Economy

Token Behaviors (Positive) Points Token Behaviors (Negative) Points

Out of bed by 8 am 1 Wake up after 10am 2

Eat three meals a day 2 Skip a meal 1

Walk to class 1 Take a bus instead of walking 1

Use the steps instead of the elevator 1 Use the elevator 2

Walk back from class 1 Drink Soda 1

Run 1 mile 1 Eat more than one dessert 4

Use Elyptical for 30 minutes 1 Stay up past 2am 3

Drink 8 glasses of water 2 Complain about working out 2

Ride bicycle for 20 minutes 1 Negative comments about my body 4

Take my vitamins 1 Eat after 9pm 1

In bed by midnight 1 Be mean to Callie 4

Total Daily Points 13

Extra Points (Positive) Points

50 crunches 3

Walk to the gym 5

Play in a volleyball game 2

Run 3 miles 1

Backup Reinforcers Cost

30 minutes of facebook 10

A tv show 10

going to the movies 8

watching a movie 5

Going out to eat 8

?

TREATMENT PHASE 2 ­ Token Economy

Token Behaviors (Positive) Points Token Behaviors (Negative) Points

Out of bed by 8 am 1 Wake up after 10am 2

Eat three meals a day 2 Skip a meal 1

Walk to at least one class 1 Use the elevator 1

Use the steps instead of the elevator 1 Drink Soda 1

Walk back from at least one class 1 Eat more than one dessert 2

Complete “Something has got to change” 6 Stay up past 2am 3

Drink 8 glasses of water 4 Complain about working out 3

Take my vitamins 1 Negative comments about my body 5

Complete Ten Minutes of stretchs 3 Eat after 9pm 1

In bed by midnight 1 Total points 19

Total Daily Points 21

Extra Points (Positive) Points

50 crunches 3

Walk to the gym 5

Play in a volleyball game 2

Run 1 mile 1

Use Elyptical for 30 minutes 2

Ride bicycle for 20 minutes 2

Backup Reinforcers Cost

30 minutes of facebook 12

A tv show 10

going to the movies 8

watching a movie 5

Going out to eat 8

After 1 full week of receiving 21 daily points, the participant will be allowed to go to sweet frog.

After 2 full weeks of receiving 21 daily points every day, the participant will be allowed to

host a movie marathon sleepover.

The following chart was used to record points the participant gained each day.

DAY # of points received # of Points Lost Total Number of Points

1

2

3

4

5

6

7

8

9

10

11

12

13

14

TOKEN BEHAVIOR DAY COMPLETED

Out of bed by 8 am

Eat three meals a day

Walk to at least one class

Use the steps instead of the elevator

Walk back from at least one class

Complete “Something has got to change”

Drink 8 glasses of water

Take my vitamins

Complete Ten Minutes of stretchs

In bed by midnight

Extra Points (Positive)

50 crunches

Walk to the gym

Play in a volleyball game

Run 1 mile

Use Elyptical for 30 minutes

Ride bicycle for 20 minutes

Backup Reinforcers

30 minutes of facebook

A tv show

going to the movies

watching a movie

Going out to eat

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